
"Pfft, mines bigger"
In a little over a month North America and Europe will be able to finally get their hands on 'Borderlands' quite possibly the most anticipated RPG(/FPS) since 'Fallout 3'. Many are already comparing it to Fallout 3, in fact some even consider it a rip off of Fallout 3. Of course there are several obvious differences.
The game's mood/setting. Compared to Fallout 3 Borderlands takes a more light hearted approach to the whole wasteland survival thing. Not only are the characters flamboyant and are drawn in an exaggerated style, but their personalities are supposedly just as over the top and outrageous. You are basically trying to make your fortune on an alien world, but I am sure there is more meat to the story then that.
There is also vehicle combat in the game. You will be able to fight with the vehicles of course, but you will also be able to jump from vehicle to vehicle! I am rather excited to see how this feature will be implemented. Will you be able to crawl around on different points of the car? Will you be able to shoot the occupants or will you throw them out, or both? Can you stick some sort of explosive on the vehicle and roll off just in time? Yes it will be very interesting to see what you can do, hopefully they didn't water it down.

"This is really going to suck if I miss"
This is just the tip of the iceberg when it comes to interesting features, there is of course a danger in that. Sometimes you can be overly ambitious and you end up with a lot of half thought out and half finished ideas. Sure you can list 100 million different additions to a gaming genre, but if they are not fully developed you end up with a true mess. These games are often buggy and have plenty of dead end story arch's and building blocks of quests but no quests to be found. What you are left with a large world and plenty of fetch missions, but you feel detached from the game's universe and you simply stop playing half way through.
2K has a game with tons of potential where it could even rival Fallout 3. The question is, did they come through and deliver a great game, or is this another Two World's type flop? Look for my review of 'Borderlands' this October!


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